Explore the force behind innovation in the medical sector
Over the last few years, the medical sector has experienced a whirlwind of advancement on the technological front and Virtual Reality has proved to be a prominent force. Today, we will examine four real-life medical applications of the technology, and explore how it has brought immense value to the medical field.
- Detection of Alzheimer’s Disease at the University of Cambridge.A Cambridge University study that was published in the medical journal- Brain, explored how scientists developed and trialled a virtual reality navigation test patients who develop signs of dementia and Alzheimer’s. Over 525,000 people suffer from the disease in the United Kingdom and this development could have great implications in discovering and monitoring progress of the disease.
- Helping Parkinson’s patients walk at the University of UtahA study conducted in Utah outlined the effectiveness of building balance in patients suffering from Parkinson’s. The research included the creation of an immersive training experience that provided a controlled environment in which patients could walk. According to K. Bo Foreman, PT, PhD, and associate professor and director of the Motion Capture Core Facility at the University of Utah, “Participants enjoyed the experience and thought it was fun, not just exercise. They liked training and challenging themselves without the fear of falling.”
- Virtual Reality planned surgery at St. Joseph’s Children’s HospitalThe hospital in Tampa, Florida utilises 360 degree models that are generated from MRI and CT images. The technology, which mimics a similar application from an F-16 fighter jet simulation, is employed at the hospital’s cardiac and neurology programs.
- Medical training at numerous hospitals around the worldFrom performing an operation to practicing infection control SOPs (be sure to reach out to us for a demo of this immersive experience by clicking here), a large number of medical facilities around the world have embraced the educational capabilities of virtual reality.